Welcome to Midnight, Texas, a town with many boarded-up windows and few full-time inhabitants, located at the crossing of Witch Light Road and Davy Road. It’s a pretty standard dried-up western town.
There’s a pawnshop (someone lives in the basement and is seen only at night). There’s a diner (people who are just passing through tend not to linger). And there’s new resident Manfred Bernardo, who thinks he’s found the perfect place to work in private (and who has secrets of his own).
Stop at the one traffic light in town, and everything looks normal. Stay awhile, and learn the truth…
I wasn’t sure what to expect from this new series, more of what she wrote in the Sooky Stackhouse series, or something entirely new. Well, it’s kind of a mix, there’s a vampire, a psychic, a witch, some regular folks and a few still mysterious. They all keep to themselves for the most part, but stick together, as only small town folks do. I did enjoy this series, slightly different and quirky from her previous writings. A good recommend to anyone who enjoys a little mystery mixed with the unknown.
Thea’s father died in battle and her mother suffers from a magic curse known as “bound sickness”, so keeping the small family afloat has fallen to Thea. She and many other young women work at as waitresses at a high-end club called “The Telephone Club”. It is here where she met her one and only friend, Nan. It’s also where she meets a boy her age named Freddy, with whom she has discovered an odd connection: when she touches him, they both drop into a vision of Thea’s father being raised from the dead. If this is the case, it would certainly explain the bound sickness her mother, among others, suffers from. In this version of 1930’s Berlin, the more provincial residents still engage in a practice where husband and wife are magically bound until death. The binding is supposed to go away when one of the pair dies, but for many, the belief that their spouses are alive has caused a form of madness to take over their lives. Thea is intrigued by this connection to young Freddy, but is quickly far more concerned with the inexplicable disappearance of Nan. In the meantime, the reader is treated to Freddy’s point of view, where it is revealed that Freddy is being used by other, more powerful men to raise the dead for purposes that are not, at the outset, entirely clear. Freddy believes they are being returned to their families, but the vision he shares with Thea indicates that this is not the case. Together, Freddy and Thea begin to investigate and discover that there is far more going on behind the scenes than they ever could have thought possible.
Dark Metropolis certainly has an intriguing setting and some great, if not entirely unique, characters. The world building could have been stronger, particularly since we are experiencing an alternate history where many of the rules that govern our experience in our world do not apply in this one. I honestly just wanted to hear more about what this version of Berlin (ostensibly modeled loosely on Fritz Lang’s Metropolis) would look and feel like. Additionally, there is some sort of political discontent that winds up feeling generic since we never really find out what issues at the heart of it are. Thea, Nan and Freddy are interesting enough characters. Thea is the long-suffering, keeps-the-family-together sort. Freddy is a boy with a mysterious past who is suffering for his magical talent. Nan is the rabble-rousing, spirited best friend who does, admittedly, wind up in very unusual circumstances. They’re all likeable and fun to read, but I’ve seen characters very similar to these before and their trajectory is fairly predictable. Overall, though, this was a fun spin on zombies/necromancy with a really cool setting.
At one point in time, Lex was a good kid. Now, she’s turned into a rage-filled delinquent. At a loss for what to do with her, Lex’s parents decide to send her off to her Uncle Mort’s place for the summer. Lex hates to part with her twin sister, but is given no choice in the matter. When Lex arrives in Croak, the small town Mort lives in, she discovers that any and all preconceived notions regarding her uncle were misplaced. As it turns out, Croak is a town exclusively for Reapers and her uncle is the mayor. Lex quickly discovers that not only does she have the ability to fulfill the role of a reaper, she’s actually quite talented at it. Just as she’s beginning to settle into a routine with her new partner, Driggs, something unusual begins to occur. Many of the lives Lex and co. have been sent to reap have an inexplicable cause of death. Lex and Driggs, along with their friends and Uncle Mort, make it their mission to find out more.
Croak was fairly amusing. The setting utilizes puns to a staggering degree and virtually every character is as sarcastic as the protagonist. The narrative moves quickly due to its sense of humor, but also suffers some when the humor starts to wear thin. I never felt like the characters were very well-developed. Lex’s “acting out” in the beginning feels antithetical to her character even before there’s any hint that being a violent kid somehow equates to a future as a reaper and, while she ceases to be particularly violent, there’s little other change in her character as the book progresses. Other characters are scarcely developed at all, particularly Lex’s twin sister, who appears to be included strictly for her scene at the very end. Most of my teens, however, loved this one. It was fun, but not fantastic.
Hunted is more like Part II of book 5, in that it picks up seconds later from where Trapped left off. Atticus, Graunuialle, and Oberon get chased across Europe, with Artemis & Diana trying to kill the 3 of them. I didn’t like to see these 2 strong female role models – Artemis & Diana – being portrayed in such a stupid manner. And as another reviewer said, Atticus is way too powerful in comparison with the “Gods” in the novel, he seems to be able to get them to do whatever he wants. I did really like the epilogue where Graunuialle got her own wolfhound.
Finally, after 12 years of training in secret to become a full druid, Granuaile is ready to for the binding ceremony. However, all the deities, that thought Atticus had died, now learn that he is still alive. The saga continues. They also have to help prevent Ragnarok. I read this book back-to-back with the next book in the series “Hunted”, which is good, because Trapped ends on something of a cliffhanger. They also kind of blended together in my mind, reading both in one straight shot. This was a fast enjoyable read, but sometimes Atticus is so arrogant, it is really annoying.
The hit, epic series about a sinister boarding school and the kids trapped there, trying to solve the mysteries of time and space – presented once again in a beautiful, oversized, deluxe hardcover format, with copious bonus material including sketches, character designs, cover galleries, and more.
After barely escaping the Mission alive, Gene and Sissy face an impossible task: staying alive long enough to stop an entire world bent on their destruction. Bound on a train heading into the unknown with the surviving Mission girls, Gene, Sissy, David, and Epap must stick together and use everything they have to protect each other and their only hope: the cure that will turn the blood-thirsty creatures around them into humans again. Now that they know how to reverse the virus, Gene and Sissy have one final chance to save those they love and create a better life for themselves. But as they struggle to get there, Gene’s mission sets him on a crash course with Ashley June, his first love . . . and his deadliest enemy.
For Gene and the remaining humans—or hepers—death is just a heartbeat away. On the run and hunted by society, they must find a way to survive in The Vast… and avoid the hungry predators tracking them in the dark. But they’re not the only things following Gene. He’s haunted by the girl he left behind and his burgeoning feelings for Sissy, the human girl at his side.
When they discover a refuge of exiled humans living high in the mountains, Gene and his friends think they’re finally safe. Led by a group of intensely secretive elders, the civilisation begins to raise more questions than answers. A strict code of behaviour is the rule, harsh punishments are meted out, young men are nowhere to be found—and Gene begins to wonder if the world they’ve entered is just as evil as the one they left behind. As life at the refuge grows more perilous, he and Sissy only grow closer. In an increasingly violent world, all they have is each other… if they can only stay alive.
Don’t Sweat. Don’t Laugh. Don’t draw attention to yourself. And most of all, whatever you do, do not fall in love with one of them.
Gene is different from everyone else around him. He can’t run with lightning speed, sunlight doesn’t hurt him and he doesn’t have an unquenchable lust for blood. Gene is a human, and he knows the rules. Keep the truth a secret. It’s the only way to stay alive in a world of night–a world where humans are considered a delicacy and hunted for their blood.
When he’s chosen for a once in a lifetime opportunity to hunt the last remaining humans, Gene’s carefully constructed life begins to crumble around him. He’s thrust into the path of a girl who makes him feel things he never thought possible–and into a ruthless pack of hunters whose suspicions about his true nature are growing. Now that Gene has finally found something worth fighting for, his need to survive is stronger than ever–but is it worth the cost of his humanity?
Our intrepid hero, Harry Dresden, wizard of the White Council, Winter Knight of Mab’s court and former private detective in Chicago returns for another adventure. Mab promises his services to one of Harry’s arch-enemies to fulfill a promise so Harry has no choice but to go along and help him with a heist. Not just any heist. A holy relic from the vault of an ancient god, of course. Butters, Murphy and Michael all feature prominently in this tale too.
Sam Toop lives with his father in their funeral home Constable and Toop. Sam is different from most people in that he can see and hear ghosts. He is known as a “Talker” in the ghost community. Sam is surprised when his uncle Jack, who he didn’t know existed, shows up one night. Jack is on the run after killing a copper and Sam’s dad reluctantly lets him hide out.
Lapsewood is perfectly happy to spend his afterlife shuffling paperwork for the Bureau. His afterlife is thrown into a tizzy when he is sent into the human realm to figure out what has happened to one of the Bureau’s agents. Lapsewood discovers that someone has been exorcising the residential ghosts in London and a house without its ghosts becomes contaminated with the Black Rot. Lapsewood teams up with a rogue ghost named Tanner to figure out what is happening to the ghosts of London.
Sam and Lapsewood and Tanner all become embroiled in the case of the disappearing ghosts and the mysterious exorcist and must figure out who is behind it all. This entertaining book gives a new look at the afterlife and what kind of bureaucracy and dangers exist for ghosts. I like the uniqueness of the story. I do however think it is a little dense and could have been pared down a bit for this age group. It is a fun story with a bit of mystery, a bit of romance, a bit of danger and a bit of horror.
The final book in the Caster Chronicles. Find out how Ethan and Lena’s story ends and what has become of the town of Gatlin and Amma after Ethan’s great sacrifice in book three.
O My Darling was described to me as one of the best supernatural books, a comedy and a romance. I saw no comedy, a hint of the supernatural and did see the romance even in a tragic sense. The writer wrote with great imagery which made it a joy to read. There were parts I thought were not necessary and other parts that confused me.
Molly is ready for more nonstop, undead action in this follow-up to Dead City, which Kirkus Reviews described as “a fast-paced read for those who like their zombies with just a little fright.”
If you like zombie stories with a little intelligence to them (zombies, that is), you’ll enjoy this series. Molly and her team are once again on the prowl for dangerous zombies in New York City. When they stumble upon a zombie plot to take over the city, they get a little help from some of their zombie friends, including Molly’s mother. Lots of action and appealing to both boys and girls.