Scottish Play Doe (Scott) moves to the town of Goodco with his mom. He meets Erno and Emily who’s foster father Mr. Wilson also works for Goodco. Erno and Emily are given tests by Mr. Wilson that they think of as fun games, but in reality are tests for Goodco. Goodco is an evil cereal company who does tests on children, steals magic from mythical creatures, and wants to rule the world. Scott starts seeing the mythical creatures around him after Mick, a clericaun/leprechaun, tries to steal his backpack. Mr. Wilson disappears and Erno, Emily and Scott go on the run from Goodco with Biggs (Erno and Emily’s nanny and a bigfoot). They have to figure out what Goodco is up to and survive.
I loved Adam Rex’s The True Meaning of Smekday. I thought it was hilarious and genius. So I was a little disappointed in Cold Cereal. It was interesting and funny, but it was a little disjointed and strange. I really enjoyed the kids and their story. I didn’t even mind all the mythical creatures like Mick and Harvey, but Goodco was a little much for me. It was kind of funny how unnatural their cereals were (Burlap Krisps anyone) and the fact that they used magic to make everything. I think it lost me when the secret society came into play and then Merlin and the Lady of the Lake arrived. At that point it went from over the top to completely ridiculous.





When Sybella first arrived at the convent, she was a traumatized young girl. After four years of training, Sybella can now truly serve as one of St. Mortain’s handmaidens. Those who train in the convent become expert assassins and Sybella is no exception. When our story begins, Sybella is undercover at the D’Albret estate. More specifically, Sybella is undercover in her own childhood home. She’s been sent there by the abbess to gain valuable intel on D’Albret’s treasonous plans to either marry or assassinate the young duchess who is struggling to keep Brittany independent of the French. D’Albret’s treachery and brutality know no bounds and Sybella is painfully aware of just how far he is capable of going. When Sybella manages to get the duchess out of a secret attack, one of the duchess’s fighters – a knight known as the infamous Beast of Waroch – is taken prisoner by D’Albret and sent to the dungeons. Sybella is then tasked with freeing him so that he can get back to fight for the duchess against the French and the country’s own treasonous troops. What was meant to be a simple rescue mission turns into a full-fledged journey and Sybella find her plans to kill D’Albret thwarted once again. What’s more, she can no longer return now that the Beast is missing too. Instead, Sybella must deviate from her own mission of vengeance in order to help keep her country out of the hands of both D’Albret and the French. Oh, and she’s got some pretty dark secrets that could potentially change everything.
This is going to be a difficult review for me to write as I am extremely conflicted regarding my feelings about this book. First things first: I’m a huge fan of Walter Moers and I’ve read everything of his that’s been translated into English. This is the sequel to City of Dreaming Books, which I adored. Needless to say, I’ve been looking forward to this one ever since I found out that it even existed (and then I had to wait for the translation). So, there’s all that. When last we left our protagonist, Optimus Yarnspinner, he had been to Bookholm, become imbued with “orm” and had battled all manner of evils in the labyrinth only to see the city go up in flames along with the mythical Shadow King. Our story now picks up 200 year later (Lindworms like Yarnspinner evidently live very, very long lives). Yarnspinner has been resting on the laurels of his best-selling status for some time now. He’s churned out countless works, making him one of the most well-known authors in all of Zamonia. Thing is, the “orm” has left him and his works aren’t getting the reviews they once did. Yarnspinner could hang up his hat and live out the rest of his days in comfort, but he receives a most curious letter written in a style that could best be summed up as “pre-orm Yarnspinner-esque”. Yarnspinner realizes that while he didn’t write the letter, someone has gone to great lengths to get his attention, particularly because of the very last sentence: “The Shadow King lives”.











Nalia has spent the better part of her 16 years preparing to become the Queen of her country. Shortly after her 16th birthday, she is informed that, due to an ominous prophecy, she was switched at birth and is, in fact, a false princess. The real princess has been living in a convent and is equally clueless as to her own identity. The prophecy only indicated death for the princess prior to her turning sixteen, so now that the deadline has passed, the real princess can be crowned. Nalia, now called Sinda, is sent to her aunt’s cottage in a country village. After failing at the wool dyeing trade and accidentally discovering that she possesses magic, Sinda decided to head back to the capitol. An attempt to join the Wizardry school fails on account of her “common” ancestry and Sinda finds herself being taken under the wing of an eccentric witch who offers to teach her control in exchange for scribe work. In the capitol, Sinda uncovers evidence that may suggest there is more to the official royal story than anyone suspects, even the royal family. In order to figure out her place in the world, Sinda feels compelled to set everything straight in spite of the danger it may cause her.
